// SPDX-License-Identifier: GPL-2.0+
/*
* Copyright (C) 2014-2018 Broadcom
* Copyright (C) 2023 Raspberry Pi
*/
#include <linux/dma-fence-unwrap.h>
#include <linux/overflow.h>
#include <drm/drm_print.h>
#include <drm/drm_syncobj.h>
#include "v3d_drv.h"
#include "v3d_regs.h"
#include "v3d_trace.h"
/* Takes the reservation lock on all the BOs being referenced, so that
* we can attach fences and update the reservations after pushing the job
* to the queue.
*
* We don't lock the RCL the tile alloc/state BOs, or overflow memory
* (all of which are on render->unref_list). They're entirely private
* to v3d, so we don't attach dma-buf fences to them.
*/
static int
v3d_submit_lock_reservations(struct v3d_submit *submit)
{
int i, j, ret;
drm_exec_init(&submit->exec,
DRM_EXEC_INTERRUPTIBLE_WAIT | DRM_EXEC_IGNORE_DUPLICATES, 0);
drm_exec_until_all_locked(&submit->exec) {
for (i = 0; i < submit->job_count; i++) {
struct v3d_job *job = submit->jobs[i];
ret = drm_exec_prepare_array(&submit->exec, job->bo,
job->bo_count, 1);
if (ret)
break;
}
drm_exec_retry_on_contention(&submit->exec);
if (ret)
goto fail;
}
for (i = 0; i < submit->job_count; i++) {
struct v3d_job *job = submit->jobs[i];
if (!job->has_implicit_dep)
continue;
for (j = 0; j < job->bo_count; j++) {
ret = drm_sched_job_add_implicit_dependencies(&job->base,
job->bo[j],
true);
if (ret)
goto fail;
}
}
return 0;
fail:
drm_exec_fini(&submit->exec);
return ret;
}
static void
v3d_submit_unlock_reservations(struct v3d_submit *submit)
{
drm_exec_fini(&submit->exec);
}
/**
* v3d_lookup_bos() - Sets up job->bo[] with the GEM objects
* referenced by the job.
* @file_priv: DRM file for this fd
* @job: V3D job being set up
* @bo_handles: GEM handles
* @bo_count: Number of GEM handles passed in
*
* The command validator needs to reference BOs by their index within
* the submitted job's BO list. This does the validation of the job's
* BO list and reference counting for the lifetime of the job.
*
* Note that this function doesn't need to unreference the BOs on
* failure, because that will happen at `v3d_job_free()`.
*/
static int
v3d_lookup_bos(struct drm_file *file_priv, struct v3d_job *job,
u64 bo_handles, u32 bo_count)
{
if (!bo_count) {
drm_warn(&job->v3d->drm, "Rendering requires BOs\n");
return -EINVAL;
}
job->bo_count = bo_count;
return drm_gem_objects_lookup(file_priv,
(void __user *)(uintptr_t)bo_handles,
job->bo_count, &job->bo);
}
/**
* v3d_job_reference_bos() - Share another job's BOs with @dst
* @dst: job that acquires references to the BOs
* @src: job whose already-resolved BO list is shared
*
* For submissions with multiple jobs that use the same BOs, a trailing job
* shouldn't look the handles up again, as it could cause inconsistencies.
* Instead, it should reference the previous job's BOs.
*/
static int
v3d_job_reference_bos(struct v3d_job *dst, struct v3d_job *src)
{
dst->bo = kvmalloc_objs(*dst->bo, src->bo_count);
if (!dst->bo)
return -ENOMEM;
dst->bo_count = src->bo_count;
for (int i = 0; i < dst->bo_count; i++) {
dst->bo[i] = src->bo[i];
drm_gem_object_get(dst->bo[i]);
}
return 0;
}
static void
v3d_job_free(struct kref *ref)
{
struct v3d_job *job = container_of(ref, struct v3d_job, refcount);
int i;
if (job->bo) {
for (i = 0; i < job->bo_count; i++)
drm_gem_object_put(job->bo[i]);
kvfree(job->bo);
}
dma_fence_put(job->irq_fence);
dma_fence_put(job->done_fence);
if (job->perfmon)
v3d_perfmon_put(job->perfmon);
v3d_stats_put(job->client_stats);
v3d_stats_put(job->global_stats);
if (job->has_pm_ref)
v3d_pm_runtime_put(job->v3d);
kfree(job);
}
static void
v3d_render_job_free(struct kref *ref)
{
struct v3d_render_job *job = container_of(ref, struct v3d_render_job,
base.refcount);
struct v3d_bo *bo, *save;
list_for_each_entry_safe(bo, save, &job->unref_list, unref_head) {
drm_gem_object_put(&bo->base.base);
}
v3d_job_free(ref);
}
static void
v3d_cpu_job_free(struct kref *ref)
{
struct v3d_cpu_job *job = container_of(ref, struct v3d_cpu_job,
base.refcount);
v3d_timestamp_query_info_free(&job->timestamp_query,
job->timestamp_query.count);
v3d_performance_query_info_free(&job->performance_query,
job->performance_query.count);
if (job->indirect_csd.indirect)
drm_gem_object_put(job->indirect_csd.indirect);
v3d_job_free(ref);
}
void v3d_job_cleanup(struct v3d_job *job)
{
if (!job)
return;
drm_sched_job_cleanup(&job->base);
v3d_job_put(job);
}
void v3d_job_put(struct v3d_job *job)
{
if (!job)
return;
kref_put(&job->refcount, job->free);
}
static int
v3d_job_add_syncobjs(struct v3d_job *job, struct drm_file *file_priv,
u32 in_sync, struct v3d_submit_ext *se)
{
bool has_multisync = se && (se->flags & DRM_V3D_EXT_ID_MULTI_SYNC);
struct v3d_dev *v3d = job->v3d;
int ret = 0;
if (!has_multisync) {
/* Ignore syncobj if its handle is zero */
if (in_sync)
ret = drm_sched_job_add_syncobj_dependency(&job->base, file_priv,
in_sync, 0);
return ret;
}
if (se->in_sync_count && se->wait_stage == job->queue) {
struct drm_v3d_sem __user *handle = u64_to_user_ptr(se->in_syncs);
for (int i = 0; i < se->in_sync_count; i++) {
struct drm_v3d_sem in;
if (copy_from_user(&in, handle++, sizeof(in))) {
drm_dbg(&v3d->drm, "Failed to copy wait dep handle.\n");
return -EFAULT;
}
/* Ignore syncobj if its handle is zero */
if (in.handle) {
ret = drm_sched_job_add_syncobj_dependency(&job->base,
file_priv, in.handle, 0);
if (ret)
return ret;
}
}
}
return 0;
}
static const struct {
size_t size;
void (*free)(struct kref *ref);
bool has_implicit_dep;
} v3d_job_types[] = {
[V3D_BIN] = { sizeof(struct v3d_bin_job), v3d_job_free, false },
[V3D_RENDER] = { sizeof(struct v3d_render_job), v3d_render_job_free, true },
[V3D_TFU] = { sizeof(struct v3d_tfu_job), v3d_job_free, true },
[V3D_CSD] = { sizeof(struct v3d_csd_job), v3d_job_free, true },
[V3D_CACHE_CLEAN] = { sizeof(struct v3d_job), v3d_job_free, false },
[V3D_CPU] = { sizeof(struct v3d_cpu_job), v3d_cpu_job_free, true },
};
static struct v3d_job *
v3d_submit_add_job(struct v3d_submit *submit, enum v3d_queue queue)
{
struct v3d_file_priv *v3d_priv = submit->file_priv->driver_priv;
struct v3d_dev *v3d = submit->v3d;
struct v3d_job *job;
int ret;
if (queue >= V3D_MAX_QUEUES)
return ERR_PTR(-EINVAL);
job = kzalloc(v3d_job_types[queue].size, GFP_KERNEL);
if (!job)
return ERR_PTR(-ENOMEM);
job->v3d = v3d;
job->queue = queue;
job->file_priv = v3d_priv;
job->free = v3d_job_types[queue].free;
job->has_implicit_dep = v3d_job_types[queue].has_implicit_dep;
ret = drm_sched_job_init(&job->base, &v3d_priv->sched_entity[queue],
1, v3d_priv, submit->file_priv->client_id);
if (ret)
goto fail_free;
/* CPU jobs don't require hardware resources */
if (queue != V3D_CPU) {
ret = v3d_pm_runtime_get(v3d);
if (ret)
goto fail_sched_job;
job->has_pm_ref = true;
}
kref_init(&job->refcount);
job->client_stats = v3d_stats_get(v3d_priv->stats[queue]);
job->global_stats = v3d_stats_get(v3d->queue[queue].stats);
submit->jobs[submit->job_count++] = job;
return job;
fail_sched_job:
drm_sched_job_cleanup(&job->base);
fail_free:
kfree(job);
return ERR_PTR(ret);
}
static void
v3d_submit_put_jobs(struct v3d_submit *submit)
{
for (int i = 0; i < submit->job_count; i++)
v3d_job_put(submit->jobs[i]);
}
static void
v3d_submit_cleanup_jobs(struct v3d_submit *submit)
{
for (int i = 0; i < submit->job_count; i++)
v3d_job_cleanup(submit->jobs[i]);
}
static int
v3d_attach_perfmon_to_jobs(struct v3d_submit *submit, u32 perfmon_id)
{
struct v3d_file_priv *v3d_priv = submit->file_priv->driver_priv;
struct v3d_dev *v3d = submit->v3d;
struct v3d_perfmon *perfmon;
if (!perfmon_id)
return 0;
scoped_guard(spinlock_irqsave, &v3d->perfmon_state.lock) {
if (v3d->global_perfmon)
return -EAGAIN;
}
perfmon = v3d_perfmon_find(v3d_priv, perfmon_id);
if (!perfmon)
return -ENOENT;
for (int i = 0; i < submit->job_count; i++) {
submit->jobs[i]->perfmon = perfmon;
if (i != 0)
v3d_perfmon_get(perfmon);
}
return 0;
}
/*
* Prepare fences to enforce job serialization when a perfmon is active. A job
* that carries a non-global perfmon must wait for every job currently in-flight
* across all HW queues to finish, otherwise concurrent unrelated work on the
* same core would pollute the performance counters. Symmetrically, while such a
* job is still in-flight, all subsequently submitted jobs must wait for it.
*
* We don't serialize the jobs when using a global perfmon as it's expected to
* track concurrent activity from all jobs.
*/
static int
v3d_serialize_for_perfmon(struct v3d_job *job)
{
struct v3d_dev *v3d = job->v3d;
struct dma_fence *merged;
bool is_global_perfmon;
int ret;
lockdep_assert_held(&v3d->sched_lock);
scoped_guard(spinlock_irqsave, &v3d->perfmon_state.lock)
is_global_perfmon = !!v3d->global_perfmon;
if (is_global_perfmon)
goto publish;
if (job->perfmon) {
for (enum v3d_queue q = 0; q < V3D_MAX_QUEUES; q++) {
struct dma_fence *f = v3d->perfmon_state.last_hw_fence[q];
if (!f || dma_fence_is_signaled(f))
continue;
ret = drm_sched_job_add_dependency(&job->base, dma_fence_get(f));
if (ret)
return ret;
}
} else if (v3d->perfmon_state.fence &&
!dma_fence_is_signaled(v3d->perfmon_state.fence)) {
ret = drm_sched_job_add_dependency(&job->base,
dma_fence_get(v3d->perfmon_state.fence));
if (ret)
return ret;
}
publish:
/*
* Accumulate every in-flight job on this queue into one merged fence.
* A HW queue is fed by several scheduler entities (one per-fd), so jobs
* on it can complete out of order.
*/
merged = dma_fence_unwrap_merge(v3d->perfmon_state.last_hw_fence[job->queue],
job->done_fence);
if (!merged)
return -ENOMEM;
dma_fence_put(v3d->perfmon_state.last_hw_fence[job->queue]);
v3d->perfmon_state.last_hw_fence[job->queue] = merged;
if (job->perfmon && !is_global_perfmon) {
dma_fence_put(v3d->perfmon_state.fence);
v3d->perfmon_state.fence = dma_fence_get(job->done_fence);
}
return 0;
}
static void
v3d_submit_attach_object_fences(struct v3d_submit *submit)
{
struct v3d_job *last_job = submit->jobs[submit->job_count - 1];
/* The submission's last fence covers the entire submission. Attach it
* to every BO touched by any job in the submission.
*/
for (int i = 0; i < submit->job_count; i++) {
struct v3d_job *job = submit->jobs[i];
for (int j = 0; j < job->bo_count; j++) {
/* XXX: Use shared fences for read-only objects. */
dma_resv_add_fence(job->bo[j]->resv, last_job->done_fence,
DMA_RESV_USAGE_WRITE);
}
}
}
static void
v3d_submit_process_post_deps(struct v3d_submit *submit, struct drm_syncobj *sync_out,
struct v3d_submit_ext *se)
{
bool has_multisync = se && (se->flags & DRM_V3D_EXT_ID_MULTI_SYNC);
struct v3d_job *last_job = submit->jobs[submit->job_count - 1];
/* Make sure single syncobj and multisync are mutually exclusive */
WARN_ON_ONCE(sync_out && has_multisync);
/* Update the return sync object for the job */
/* If it only supports a single signal semaphore*/
if (!has_multisync) {
if (sync_out) {
drm_syncobj_replace_fence(sync_out, last_job->done_fence);
drm_syncobj_put(sync_out);
}
return;
}
/* If multiple semaphores extension is supported */
if (se->out_sync_count) {
for (int i = 0; i < se->out_sync_count; i++) {
drm_syncobj_replace_fence(se->out_syncs[i].syncobj,
last_job->done_fence);
drm_syncobj_put(se->out_syncs[i].syncobj);
}
kvfree(se->out_syncs);
}
}
static int
v3d_submit_jobs(struct v3d_submit *submit, struct drm_syncobj *sync_out,
struct v3d_submit_ext *se)
{
struct v3d_dev *v3d = submit->v3d;
int ret = 0;
mutex_lock(&v3d->sched_lock);
for (int i = 0; i < submit->job_count; i++) {
struct v3d_job *job = submit->jobs[i];
drm_sched_job_arm(&job->base);
job->done_fence = dma_fence_get(&job->base.s_fence->finished);
/* put by scheduler job completion */
kref_get(&job->refcount);
}
for (int i = 1; i < submit->job_count; i++) {
ret = drm_sched_job_add_dependency(&submit->jobs[i]->base,
dma_fence_get(submit->jobs[i - 1]->done_fence));
if (ret)
goto err;
}
for (int i = 0; i < submit->job_count; i++) {
ret = v3d_serialize_for_perfmon(submit->jobs[i]);
if (ret)
goto err;
}
for (int i = 0; i < submit->job_count; i++)
drm_sched_entity_push_job(&submit->jobs[i]->base);
mutex_unlock(&v3d->sched_lock);
v3d_submit_attach_object_fences(submit);
v3d_submit_unlock_reservations(submit);
v3d_submit_process_post_deps(submit, sync_out, se);
v3d_submit_put_jobs(submit);
return 0;
err:
/* Mark every armed job as failed so run_job() skips execution */
for (int i = 0; i < submit->job_count; i++)
dma_fence_set_error(&submit->jobs[i]->base.s_fence->finished, ret);
for (int i = 0; i < submit->job_count; i++)
drm_sched_entity_push_job(&submit->jobs[i]->base);
mutex_unlock(&v3d->sched_lock);
v3d_submit_unlock_reservations(submit);
v3d_submit_put_jobs(submit);
return ret;
}
static int
v3d_setup_csd_jobs_and_bos(struct v3d_submit *submit,
struct drm_v3d_submit_csd *args,
struct v3d_submit_ext *se)
{
struct v3d_csd_job *job;
struct v3d_job *clean_job;
int ret;
job = (struct v3d_csd_job *)v3d_submit_add_job(submit, V3D_CSD);
if (IS_ERR(job))
return PTR_ERR(job);
ret = v3d_job_add_syncobjs(&job->base, submit->file_priv, args->in_sync, se);
if (ret)
return ret;
ret = v3d_lookup_bos(submit->file_priv, &job->base, args->bo_handles,
args->bo_handle_count);
if (ret)
return ret;
job->args = *args;
clean_job = v3d_submit_add_job(submit, V3D_CACHE_CLEAN);
if (IS_ERR(clean_job))
return PTR_ERR(clean_job);
return v3d_job_reference_bos(clean_job, &job->base);
}
static void
v3d_submit_put_post_deps(struct drm_syncobj *sync_out, struct v3d_submit_ext *se)
{
unsigned int i;
if (sync_out)
drm_syncobj_put(sync_out);
if (!(se && se->out_sync_count))
return;
for (i = 0; i < se->out_sync_count; i++)
drm_syncobj_put(se->out_syncs[i].syncobj);
kvfree(se->out_syncs);
}
static int
v3d_get_multisync_post_deps(struct drm_file *file_priv,
struct v3d_submit_ext *se,
u32 count, u64 handles)
{
struct v3d_file_priv *v3d_priv = file_priv->driver_priv;
struct v3d_dev *v3d = v3d_priv->v3d;
struct drm_v3d_sem __user *post_deps;
int i, ret;
if (!count)
return 0;
se->out_syncs = (struct v3d_submit_outsync *)
kvmalloc_objs(struct v3d_submit_outsync, count);
if (!se->out_syncs)
return -ENOMEM;
post_deps = u64_to_user_ptr(handles);
for (i = 0; i < count; i++) {
struct drm_v3d_sem out;
if (copy_from_user(&out, post_deps++, sizeof(out))) {
ret = -EFAULT;
drm_dbg(&v3d->drm, "Failed to copy post dep handles\n");
goto fail;
}
se->out_syncs[i].syncobj = drm_syncobj_find(file_priv,
out.handle);
if (!se->out_syncs[i].syncobj) {
ret = -EINVAL;
goto fail;
}
}
se->out_sync_count = count;
return 0;
fail:
for (i--; i >= 0; i--)
drm_syncobj_put(se->out_syncs[i].syncobj);
kvfree(se->out_syncs);
return ret;
}
/* Get data for multiple binary semaphores synchronization. Parse syncobj
* to be signaled when job completes (out_sync).
*/
static int
v3d_get_multisync_submit_deps(struct drm_file *file_priv,
struct drm_v3d_extension __user *ext,
struct v3d_submit_ext *se)
{
struct v3d_file_priv *v3d_priv = file_priv->driver_priv;
struct v3d_dev *v3d = v3d_priv->v3d;
struct drm_v3d_multi_sync multisync;
int ret;
if (se->in_sync_count || se->out_sync_count) {
drm_dbg(&v3d->drm, "Two multisync extensions were added to the same job.");
return -EINVAL;
}
if (copy_from_user(&multisync, ext, sizeof(multisync)))
return -EFAULT;
if (multisync.pad)
return -EINVAL;
if (!multisync.in_sync_count && !multisync.out_sync_count) {
drm_dbg(&v3d->drm, "Empty multisync extension\n");
return -EINVAL;
}
ret = v3d_get_multisync_post_deps(file_priv, se, multisync.out_sync_count,
multisync.out_syncs);
if (ret)
return ret;
se->in_sync_count = multisync.in_sync_count;
se->in_syncs = multisync.in_syncs;
se->flags |= DRM_V3D_EXT_ID_MULTI_SYNC;
se->wait_stage = multisync.wait_stage;
return 0;
}
/* Returns false if the CPU job has an invalid configuration. */
static bool
v3d_validate_cpu_job(struct drm_file *file_priv, struct v3d_cpu_job *job)
{
struct v3d_file_priv *v3d_priv = file_priv->driver_priv;
struct v3d_dev *v3d = v3d_priv->v3d;
if (!job) {
drm_dbg(&v3d->drm, "CPU job extension was attached to a GPU job.\n");
return false;
}
if (job->job_type) {
drm_dbg(&v3d->drm, "Two CPU job extensions were added to the same CPU job.\n");
return false;
}
return true;
}
/* Get data for the indirect CSD job submission. */
static int
v3d_get_cpu_indirect_csd_params(struct drm_file *file_priv,
struct drm_v3d_extension __user *ext,
struct v3d_cpu_job *job)
{
struct v3d_file_priv *v3d_priv = file_priv->driver_priv;
struct v3d_dev *v3d = v3d_priv->v3d;
struct drm_v3d_indirect_csd indirect_csd;
struct v3d_indirect_csd_info *info = &job->indirect_csd;
if (!v3d_validate_cpu_job(file_priv, job))
return -EINVAL;
if (copy_from_user(&indirect_csd, ext, sizeof(indirect_csd)))
return -EFAULT;
if (!v3d_has_csd(v3d)) {
drm_warn(&v3d->drm, "Attempting CSD submit on non-CSD hardware.\n");
return -EINVAL;
}
job->job_type = V3D_CPU_JOB_TYPE_INDIRECT_CSD;
info->args = indirect_csd.submit;
info->offset = indirect_csd.offset;
info->wg_size = indirect_csd.wg_size;
memcpy(&info->wg_uniform_offsets, &indirect_csd.wg_uniform_offsets,
sizeof(indirect_csd.wg_uniform_offsets));
info->indirect = drm_gem_object_lookup(file_priv, indirect_csd.indirect);
if (!info->indirect)
return -ENOENT;
return 0;
}
/* Get data for the query timestamp job submission. */
static int
v3d_get_cpu_timestamp_query_params(struct drm_file *file_priv,
struct drm_v3d_extension __user *ext,
struct v3d_cpu_job *job)
{
u32 __user *offsets, *syncs;
struct drm_v3d_timestamp_query timestamp;
struct v3d_timestamp_query_info *query_info = &job->timestamp_query;
unsigned int i;
int err;
if (!v3d_validate_cpu_job(file_priv, job))
return -EINVAL;
if (copy_from_user(×tamp, ext, sizeof(timestamp)))
return -EFAULT;
if (timestamp.pad)
return -EINVAL;
job->job_type = V3D_CPU_JOB_TYPE_TIMESTAMP_QUERY;
query_info->queries = kvmalloc_objs(struct v3d_timestamp_query,
timestamp.count);
if (!query_info->queries)
return -ENOMEM;
offsets = u64_to_user_ptr(timestamp.offsets);
syncs = u64_to_user_ptr(timestamp.syncs);
for (i = 0; i < timestamp.count; i++) {
u32 offset, sync;
if (get_user(offset, offsets++)) {
err = -EFAULT;
goto error;
}
query_info->queries[i].offset = offset;
if (get_user(sync, syncs++)) {
err = -EFAULT;
goto error;
}
query_info->queries[i].syncobj = drm_syncobj_find(file_priv,
sync);
if (!query_info->queries[i].syncobj) {
err = -ENOENT;
goto error;
}
}
query_info->count = timestamp.count;
return 0;
error:
v3d_timestamp_query_info_free(&job->timestamp_query, i);
return err;
}
static int
v3d_get_cpu_reset_timestamp_params(struct drm_file *file_priv,
struct drm_v3d_extension __user *ext,
struct v3d_cpu_job *job)
{
u32 __user *syncs;
struct drm_v3d_reset_timestamp_query reset;
struct v3d_timestamp_query_info *query_info = &job->timestamp_query;
unsigned int i;
int err;
if (!v3d_validate_cpu_job(file_priv, job))
return -EINVAL;
if (copy_from_user(&reset, ext, sizeof(reset)))
return -EFAULT;
job->job_type = V3D_CPU_JOB_TYPE_RESET_TIMESTAMP_QUERY;
query_info->queries = kvmalloc_objs(struct v3d_timestamp_query,
reset.count);
if (!query_info->queries)
return -ENOMEM;
syncs = u64_to_user_ptr(reset.syncs);
for (i = 0; i < reset.count; i++) {
u32 sync;
query_info->queries[i].offset = reset.offset + 8 * i;
if (get_user(sync, syncs++)) {
err = -EFAULT;
goto error;
}
query_info->queries[i].syncobj = drm_syncobj_find(file_priv,
sync);
if (!query_info->queries[i].syncobj) {
err = -ENOENT;
goto error;
}
}
query_info->count = reset.count;
return 0;
error:
v3d_timestamp_query_info_free(&job->timestamp_query, i);
return err;
}
/* Get data for the copy timestamp query results job submission. */
static int
v3d_get_cpu_copy_query_results_params(struct drm_file *file_priv,
struct drm_v3d_extension __user *ext,
struct v3d_cpu_job *job)
{
u32 __user *offsets, *syncs;
struct drm_v3d_copy_timestamp_query copy;
struct v3d_timestamp_query_info *query_info = &job->timestamp_query;
unsigned int i;
int err;
if (!v3d_validate_cpu_job(file_priv, job))
return -EINVAL;
if (copy_from_user(©, ext, sizeof(copy)))
return -EFAULT;
if (copy.pad)
return -EINVAL;
job->job_type = V3D_CPU_JOB_TYPE_COPY_TIMESTAMP_QUERY;
query_info->queries = kvmalloc_objs(struct v3d_timestamp_query,
copy.count);
if (!query_info->queries)
return -ENOMEM;
offsets = u64_to_user_ptr(copy.offsets);
syncs = u64_to_user_ptr(copy.syncs);
for (i = 0; i < copy.count; i++) {
u32 offset, sync;
if (get_user(offset, offsets++)) {
err = -EFAULT;
goto error;
}
query_info->queries[i].offset = offset;
if (get_user(sync, syncs++)) {
err = -EFAULT;
goto error;
}
query_info->queries[i].syncobj = drm_syncobj_find(file_priv,
sync);
if (!query_info->queries[i].syncobj) {
err = -ENOENT;
goto error;
}
}
query_info->count = copy.count;
job->copy.do_64bit = copy.do_64bit;
job->copy.do_partial = copy.do_partial;
job->copy.availability_bit = copy.availability_bit;
job->copy.offset = copy.offset;
job->copy.stride = copy.stride;
return 0;
error:
v3d_timestamp_query_info_free(&job->timestamp_query, i);
return err;
}
static int
v3d_copy_query_info(struct v3d_performance_query_info *query_info,
unsigned int count,
unsigned int nperfmons,
u32 __user *syncs,
u64 __user *kperfmon_ids,
struct drm_file *file_priv)
{
unsigned int i, j;
int err;
for (i = 0; i < count; i++) {
struct v3d_performance_query *query = &query_info->queries[i];
u32 __user *ids_pointer;
u32 sync, id;
u64 ids;
if (get_user(sync, syncs++)) {
err = -EFAULT;
goto error;
}
if (get_user(ids, kperfmon_ids++)) {
err = -EFAULT;
goto error;
}
query->kperfmon_ids =
kvmalloc_array(nperfmons,
sizeof(struct v3d_performance_query *),
GFP_KERNEL);
if (!query->kperfmon_ids) {
err = -ENOMEM;
goto error;
}
ids_pointer = u64_to_user_ptr(ids);
for (j = 0; j < nperfmons; j++) {
if (get_user(id, ids_pointer++)) {
kvfree(query->kperfmon_ids);
err = -EFAULT;
goto error;
}
query->kperfmon_ids[j] = id;
}
query->syncobj = drm_syncobj_find(file_priv, sync);
if (!query->syncobj) {
kvfree(query->kperfmon_ids);
err = -ENOENT;
goto error;
}
}
return 0;
error:
v3d_performance_query_info_free(query_info, i);
return err;
}
static int
v3d_get_cpu_reset_performance_params(struct drm_file *file_priv,
struct drm_v3d_extension __user *ext,
struct v3d_cpu_job *job)
{
struct v3d_performance_query_info *query_info = &job->performance_query;
struct drm_v3d_reset_performance_query reset;
int err;
if (!v3d_validate_cpu_job(file_priv, job))
return -EINVAL;
if (copy_from_user(&reset, ext, sizeof(reset)))
return -EFAULT;
job->job_type = V3D_CPU_JOB_TYPE_RESET_PERFORMANCE_QUERY;
query_info->queries =
kvmalloc_objs(struct v3d_performance_query, reset.count);
if (!query_info->queries)
return -ENOMEM;
err = v3d_copy_query_info(query_info,
reset.count,
reset.nperfmons,
u64_to_user_ptr(reset.syncs),
u64_to_user_ptr(reset.kperfmon_ids),
file_priv);
if (err)
return err;
query_info->count = reset.count;
query_info->nperfmons = reset.nperfmons;
return 0;
}
static int
v3d_get_cpu_copy_performance_query_params(struct drm_file *file_priv,
struct drm_v3d_extension __user *ext,
struct v3d_cpu_job *job)
{
struct v3d_performance_query_info *query_info = &job->performance_query;
struct drm_v3d_copy_performance_query copy;
int err;
if (!v3d_validate_cpu_job(file_priv, job))
return -EINVAL;
if (copy_from_user(©, ext, sizeof(copy)))
return -EFAULT;
if (copy.pad)
return -EINVAL;
job->job_type = V3D_CPU_JOB_TYPE_COPY_PERFORMANCE_QUERY;
query_info->queries =
kvmalloc_objs(struct v3d_performance_query, copy.count);
if (!query_info->queries)
return -ENOMEM;
err = v3d_copy_query_info(query_info,
copy.count,
copy.nperfmons,
u64_to_user_ptr(copy.syncs),
u64_to_user_ptr(copy.kperfmon_ids),
file_priv);
if (err)
return err;
query_info->count = copy.count;
query_info->nperfmons = copy.nperfmons;
query_info->ncounters = copy.ncounters;
job->copy.do_64bit = copy.do_64bit;
job->copy.do_partial = copy.do_partial;
job->copy.availability_bit = copy.availability_bit;
job->copy.offset = copy.offset;
job->copy.stride = copy.stride;
return 0;
}
/* Whenever userspace sets ioctl extensions, v3d_get_extensions parses data
* according to the extension id (name).
*/
static int
v3d_get_extensions(struct drm_file *file_priv,
u64 ext_handles,
struct v3d_submit_ext *se,
struct v3d_cpu_job *job)
{
struct v3d_file_priv *v3d_priv = file_priv->driver_priv;
struct v3d_dev *v3d = v3d_priv->v3d;
struct drm_v3d_extension __user *user_ext;
int ret;
user_ext = u64_to_user_ptr(ext_handles);
while (user_ext) {
struct drm_v3d_extension ext;
if (copy_from_user(&ext, user_ext, sizeof(ext))) {
drm_dbg(&v3d->drm, "Failed to copy submit extension\n");
return -EFAULT;
}
switch (ext.id) {
case DRM_V3D_EXT_ID_MULTI_SYNC:
ret = v3d_get_multisync_submit_deps(file_priv, user_ext, se);
break;
case DRM_V3D_EXT_ID_CPU_INDIRECT_CSD:
ret = v3d_get_cpu_indirect_csd_params(file_priv, user_ext, job);
break;
case DRM_V3D_EXT_ID_CPU_TIMESTAMP_QUERY:
ret = v3d_get_cpu_timestamp_query_params(file_priv, user_ext, job);
break;
case DRM_V3D_EXT_ID_CPU_RESET_TIMESTAMP_QUERY:
ret = v3d_get_cpu_reset_timestamp_params(file_priv, user_ext, job);
break;
case DRM_V3D_EXT_ID_CPU_COPY_TIMESTAMP_QUERY:
ret = v3d_get_cpu_copy_query_results_params(file_priv, user_ext, job);
break;
case DRM_V3D_EXT_ID_CPU_RESET_PERFORMANCE_QUERY:
ret = v3d_get_cpu_reset_performance_params(file_priv, user_ext, job);
break;
case DRM_V3D_EXT_ID_CPU_COPY_PERFORMANCE_QUERY:
ret = v3d_get_cpu_copy_performance_query_params(file_priv, user_ext, job);
break;
default:
drm_dbg(&v3d->drm, "Unknown V3D extension ID: %d\n", ext.id);
return -EINVAL;
}
if (ret)
return ret;
user_ext = u64_to_user_ptr(ext.next);
}
return 0;
}
/**
* v3d_submit_cl_ioctl() - Submits a job (frame) to the V3D.
* @dev: DRM device
* @data: ioctl argument
* @file_priv: DRM file for this fd
*
* This is the main entrypoint for userspace to submit a 3D frame to
* the GPU. Userspace provides the binner command list (if
* applicable), and the kernel sets up the render command list to draw
* to the framebuffer described in the ioctl, using the command lists
* that the 3D engine's binner will produce.
*/
int
v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv)
{
struct v3d_submit submit = { .v3d = to_v3d_dev(dev), .file_priv = file_priv };
struct drm_v3d_submit_cl *args = data;
struct drm_syncobj *sync_out = NULL;
struct v3d_submit_ext se = {0};
struct v3d_bin_job *bin = NULL;
struct v3d_render_job *render;
struct v3d_job *clean_job;
int ret;
trace_v3d_submit_cl_ioctl(dev, args->rcl_start, args->rcl_end);
if (args->pad)
return -EINVAL;
if (args->flags &&
args->flags & ~(DRM_V3D_SUBMIT_CL_FLUSH_CACHE |
DRM_V3D_SUBMIT_EXTENSION)) {
drm_dbg(dev, "invalid flags: %d\n", args->flags);
return -EINVAL;
}
if (args->flags & DRM_V3D_SUBMIT_EXTENSION) {
ret = v3d_get_extensions(file_priv, args->extensions, &se, NULL);
if (ret) {
drm_dbg(dev, "Failed to get extensions.\n");
return ret;
}
}
/* If multisync is configured, give priority to it and ignore out_sync. */
if (args->out_sync && !(se.flags & DRM_V3D_EXT_ID_MULTI_SYNC)) {
sync_out = drm_syncobj_find(file_priv, args->out_sync);
if (!sync_out)
return -ENOENT;
}
if (args->bcl_start != args->bcl_end) {
bin = (struct v3d_bin_job *)v3d_submit_add_job(&submit, V3D_BIN);
if (IS_ERR(bin)) {
ret = PTR_ERR(bin);
goto fail;
}
bin->start = args->bcl_start;
bin->end = args->bcl_end;
bin->qma = args->qma;
bin->qms = args->qms;
bin->qts = args->qts;
ret = v3d_job_add_syncobjs(&bin->base, file_priv, args->in_sync_bcl,
&se);
if (ret)
goto fail;
}
render = (struct v3d_render_job *)v3d_submit_add_job(&submit, V3D_RENDER);
if (IS_ERR(render)) {
ret = PTR_ERR(render);
goto fail;
}
INIT_LIST_HEAD(&render->unref_list);
render->start = args->rcl_start;
render->end = args->rcl_end;
if (bin)
bin->render = render;
ret = v3d_job_add_syncobjs(&render->base, file_priv, args->in_sync_rcl, &se);
if (ret)
goto fail;
/*
* We don't associate the BOs with the BIN job. Fences are only
* attached to the last job in the submission chain, and BIN jobs
* don't need implicit dependencies since depending on results from
* another context is not a realistic scenario for binning.
*/
ret = v3d_lookup_bos(submit.file_priv, &render->base,
args->bo_handles, args->bo_handle_count);
if (ret)
goto fail;
if (args->flags & DRM_V3D_SUBMIT_CL_FLUSH_CACHE) {
clean_job = v3d_submit_add_job(&submit, V3D_CACHE_CLEAN);
if (IS_ERR(clean_job)) {
ret = PTR_ERR(clean_job);
goto fail;
}
ret = v3d_job_reference_bos(clean_job, &render->base);
if (ret)
goto fail;
}
ret = v3d_attach_perfmon_to_jobs(&submit, args->perfmon_id);
if (ret)
goto fail;
ret = v3d_submit_lock_reservations(&submit);
if (ret)
goto fail;
ret = v3d_submit_jobs(&submit, sync_out, &se);
if (ret)
goto fail_submit;
return 0;
fail:
v3d_submit_cleanup_jobs(&submit);
fail_submit:
v3d_submit_put_post_deps(sync_out, &se);
return ret;
}
/**
* v3d_submit_tfu_ioctl() - Submits a TFU (texture formatting) job to the V3D.
* @dev: DRM device
* @data: ioctl argument
* @file_priv: DRM file for this fd
*
* Userspace provides the register setup for the TFU, which we don't
* need to validate since the TFU is behind the MMU.
*/
int
v3d_submit_tfu_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv)
{
struct v3d_submit submit = { .v3d = to_v3d_dev(dev), .file_priv = file_priv };
struct drm_v3d_submit_tfu *args = data;
struct drm_syncobj *sync_out = NULL;
struct v3d_submit_ext se = {0};
struct v3d_tfu_job *job;
int ret = 0;
trace_v3d_submit_tfu_ioctl(dev, args->iia);
if (args->flags && !(args->flags & DRM_V3D_SUBMIT_EXTENSION)) {
drm_dbg(dev, "invalid flags: %d\n", args->flags);
return -EINVAL;
}
if (args->flags & DRM_V3D_SUBMIT_EXTENSION) {
ret = v3d_get_extensions(file_priv, args->extensions, &se, NULL);
if (ret) {
drm_dbg(dev, "Failed to get extensions.\n");
return ret;
}
}
/* If multisync is configured, give priority to it and ignore out_sync. */
if (args->out_sync && !(se.flags & DRM_V3D_EXT_ID_MULTI_SYNC)) {
sync_out = drm_syncobj_find(file_priv, args->out_sync);
if (!sync_out)
return -ENOENT;
}
job = (struct v3d_tfu_job *)v3d_submit_add_job(&submit, V3D_TFU);
if (IS_ERR(job)) {
ret = PTR_ERR(job);
goto fail;
}
ret = v3d_job_add_syncobjs(&job->base, file_priv, args->in_sync, &se);
if (ret)
goto fail;
job->base.bo = kzalloc_objs(*job->base.bo, ARRAY_SIZE(args->bo_handles));
if (!job->base.bo) {
ret = -ENOMEM;
goto fail;
}
job->args = *args;
for (job->base.bo_count = 0;
job->base.bo_count < ARRAY_SIZE(args->bo_handles);
job->base.bo_count++) {
struct drm_gem_object *bo;
if (!args->bo_handles[job->base.bo_count])
break;
bo = drm_gem_object_lookup(file_priv, args->bo_handles[job->base.bo_count]);
if (!bo) {
drm_dbg(dev, "Failed to look up GEM BO %d: %d\n",
job->base.bo_count,
args->bo_handles[job->base.bo_count]);
ret = -ENOENT;
goto fail;
}
job->base.bo[job->base.bo_count] = bo;
}
ret = v3d_submit_lock_reservations(&submit);
if (ret)
goto fail;
ret = v3d_submit_jobs(&submit, sync_out, &se);
if (ret)
goto fail_submit;
return 0;
fail:
v3d_submit_cleanup_jobs(&submit);
fail_submit:
v3d_submit_put_post_deps(sync_out, &se);
return ret;
}
/**
* v3d_submit_csd_ioctl() - Submits a CSD (compute shader) job to the V3D.
* @dev: DRM device
* @data: ioctl argument
* @file_priv: DRM file for this fd
*
* Userspace provides the register setup for the CSD, which we don't
* need to validate since the CSD is behind the MMU.
*/
int
v3d_submit_csd_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv)
{
struct v3d_submit submit = { .v3d = to_v3d_dev(dev), .file_priv = file_priv };
struct drm_v3d_submit_csd *args = data;
struct drm_syncobj *sync_out = NULL;
struct v3d_submit_ext se = {0};
int ret;
trace_v3d_submit_csd_ioctl(dev, args->cfg[5], args->cfg[6]);
if (args->pad)
return -EINVAL;
if (!v3d_has_csd(submit.v3d)) {
drm_warn(dev, "Attempting CSD submit on non-CSD hardware\n");
return -EINVAL;
}
if (args->flags && !(args->flags & DRM_V3D_SUBMIT_EXTENSION)) {
drm_dbg(dev, "invalid flags: %d\n", args->flags);
return -EINVAL;
}
if (args->flags & DRM_V3D_SUBMIT_EXTENSION) {
ret = v3d_get_extensions(file_priv, args->extensions, &se, NULL);
if (ret) {
drm_dbg(dev, "Failed to get extensions.\n");
return ret;
}
}
/* If multisync is configured, give priority to it and ignore out_sync. */
if (args->out_sync && !(se.flags & DRM_V3D_EXT_ID_MULTI_SYNC)) {
sync_out = drm_syncobj_find(file_priv, args->out_sync);
if (!sync_out)
return -ENOENT;
}
ret = v3d_setup_csd_jobs_and_bos(&submit, args, &se);
if (ret)
goto fail;
ret = v3d_attach_perfmon_to_jobs(&submit, args->perfmon_id);
if (ret)
goto fail;
ret = v3d_submit_lock_reservations(&submit);
if (ret)
goto fail;
ret = v3d_submit_jobs(&submit, sync_out, &se);
if (ret)
goto fail_submit;
return 0;
fail:
v3d_submit_cleanup_jobs(&submit);
fail_submit:
v3d_submit_put_post_deps(sync_out, &se);
return ret;
}
static const unsigned int cpu_job_bo_handle_count[] = {
[V3D_CPU_JOB_TYPE_INDIRECT_CSD] = 1,
[V3D_CPU_JOB_TYPE_TIMESTAMP_QUERY] = 1,
[V3D_CPU_JOB_TYPE_RESET_TIMESTAMP_QUERY] = 1,
[V3D_CPU_JOB_TYPE_COPY_TIMESTAMP_QUERY] = 2,
[V3D_CPU_JOB_TYPE_RESET_PERFORMANCE_QUERY] = 0,
[V3D_CPU_JOB_TYPE_COPY_PERFORMANCE_QUERY] = 1,
};
/* Reject offset + (count - 1) * stride + write_size if it leaves the BO. */
static int
v3d_check_copy_extent(struct drm_device *dev, size_t bo_size,
u32 offset, u32 stride, u32 count, u64 write_size)
{
u64 last;
if (!count)
return 0;
/*
* The executors walk a u8 * cursor, so the furthest written byte is
* offset + (count - 1) * stride + write_size, matching the pointer
* arithmetic in v3d_copy_query_results()/v3d_copy_performance_query().
* (count - 1) * stride is a u32 * u32 product that is exact in u64,
* and offset + write_size stays far below the u64 range, so a single
* overflow check guards the total.
*/
last = write_size + offset;
if (check_add_overflow((u64)(count - 1) * stride, last, &last) ||
last > bo_size) {
drm_dbg(dev, "CPU job copy buffer exceeds the destination BO.\n");
return -EINVAL;
}
return 0;
}
/* Reject a query CPU job whose writes would land outside their BO. */
static int
v3d_cpu_job_bounds_check(struct v3d_cpu_job *job)
{
struct drm_device *dev = &job->base.v3d->drm;
struct v3d_timestamp_query_info *tquery = &job->timestamp_query;
struct v3d_copy_query_results_info *copy = &job->copy;
u32 elem = copy->do_64bit ? sizeof(u64) : sizeof(u32);
struct v3d_bo *dst, *src;
u64 slots, write_size;
u32 i;
switch (job->job_type) {
case V3D_CPU_JOB_TYPE_TIMESTAMP_QUERY:
case V3D_CPU_JOB_TYPE_RESET_TIMESTAMP_QUERY:
/* Each query writes one u64 timestamp slot into bo[0]. */
dst = to_v3d_bo(job->base.bo[0]);
for (i = 0; i < tquery->count; i++) {
if ((u64)tquery->queries[i].offset + sizeof(u64) >
dst->base.base.size)
goto err_range;
}
return 0;
case V3D_CPU_JOB_TYPE_COPY_TIMESTAMP_QUERY:
/* Copies one u64 per query from bo[1] into bo[0]. */
dst = to_v3d_bo(job->base.bo[0]);
src = to_v3d_bo(job->base.bo[1]);
for (i = 0; i < tquery->count; i++) {
if ((u64)tquery->queries[i].offset + sizeof(u64) >
src->base.base.size)
goto err_range;
}
write_size = (copy->availability_bit ? 2 : 1) * elem;
return v3d_check_copy_extent(dev, dst->base.base.size,
copy->offset, copy->stride,
tquery->count, write_size);
case V3D_CPU_JOB_TYPE_COPY_PERFORMANCE_QUERY:
/*
* Each query writes nperfmons * DRM_V3D_MAX_PERF_COUNTERS
* counter slots into bo[0], plus an availability slot at
* index ncounters. nperfmons and ncounters are user values,
* so the slot count is computed overflow-safe.
*/
dst = to_v3d_bo(job->base.bo[0]);
slots = (u64)job->performance_query.nperfmons *
DRM_V3D_MAX_PERF_COUNTERS;
if (copy->availability_bit)
slots = max(slots,
(u64)job->performance_query.ncounters + 1);
write_size = slots * elem;
return v3d_check_copy_extent(dev, dst->base.base.size,
copy->offset, copy->stride,
job->performance_query.count,
write_size);
case V3D_CPU_JOB_TYPE_INDIRECT_CSD: {
struct v3d_indirect_csd_info *indirect_csd = &job->indirect_csd;
/* 3 is the three dimensions (x, y, z) of the workgroup counts. */
src = to_v3d_bo(job->base.bo[0]);
if ((u64)indirect_csd->offset + 3 * sizeof(u32) >
src->base.base.size)
goto err_range;
dst = to_v3d_bo(indirect_csd->indirect);
for (i = 0; i < 3; i++) {
u32 uidx = indirect_csd->wg_uniform_offsets[i];
/*
* 0xffffffff means "skip this rewrite", so the exec
* path never writes that index and it needs no check.
*/
if (uidx != 0xffffffff &&
(u64)uidx * sizeof(u32) + sizeof(u32) >
dst->base.base.size)
goto err_range;
}
return 0;
}
default:
return 0;
}
err_range:
drm_dbg(dev, "CPU job query offset exceeds the BO.\n");
return -EINVAL;
}
/**
* v3d_submit_cpu_ioctl() - Submits a CPU job to the V3D.
* @dev: DRM device
* @data: ioctl argument
* @file_priv: DRM file for this fd
*
* Userspace specifies the CPU job type and data required to perform its
* operations through the drm_v3d_extension struct.
*/
int
v3d_submit_cpu_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv)
{
struct v3d_submit submit = { .v3d = to_v3d_dev(dev), .file_priv = file_priv };
struct drm_v3d_submit_cpu *args = data;
struct v3d_submit_ext se = {0};
struct v3d_cpu_job *cpu_job = NULL;
int ret;
if (args->flags && !(args->flags & DRM_V3D_SUBMIT_EXTENSION)) {
drm_dbg(dev, "Invalid flags: %d\n", args->flags);
return -EINVAL;
}
cpu_job = (struct v3d_cpu_job *)v3d_submit_add_job(&submit, V3D_CPU);
if (IS_ERR(cpu_job))
return PTR_ERR(cpu_job);
if (args->flags & DRM_V3D_SUBMIT_EXTENSION) {
ret = v3d_get_extensions(file_priv, args->extensions, &se, cpu_job);
if (ret) {
drm_dbg(dev, "Failed to get extensions.\n");
goto fail;
}
}
/* Every CPU job must have a CPU job user extension */
if (!cpu_job->job_type) {
drm_dbg(dev, "CPU job must have a CPU job user extension.\n");
ret = -EINVAL;
goto fail;
}
if (args->bo_handle_count != cpu_job_bo_handle_count[cpu_job->job_type]) {
drm_dbg(dev, "This CPU job was not submitted with the proper number of BOs.\n");
ret = -EINVAL;
goto fail;
}
trace_v3d_submit_cpu_ioctl(dev, cpu_job->job_type);
ret = v3d_job_add_syncobjs(&cpu_job->base, file_priv, 0, &se);
if (ret)
goto fail;
/* Look up the CPU jobs' BOs before v3d_setup_csd_jobs_and_bos() appends
* the CSD and clean jobs in the case of indirect CSD job.
*/
if (args->bo_handle_count) {
ret = v3d_lookup_bos(submit.file_priv, &cpu_job->base,
args->bo_handles, args->bo_handle_count);
if (ret)
goto fail;
ret = v3d_cpu_job_bounds_check(cpu_job);
if (ret)
goto fail;
}
if (cpu_job->job_type == V3D_CPU_JOB_TYPE_INDIRECT_CSD) {
ret = v3d_setup_csd_jobs_and_bos(&submit, &cpu_job->indirect_csd.args,
NULL);
if (ret)
goto fail;
/* The CSD job was appended at jobs[1] */
if (WARN_ON(submit.jobs[1]->queue != V3D_CSD)) {
ret = -EINVAL;
goto fail;
}
cpu_job->indirect_csd.job = container_of(submit.jobs[1], struct v3d_csd_job,
base);
}
ret = v3d_submit_lock_reservations(&submit);
if (ret)
goto fail;
ret = v3d_submit_jobs(&submit, NULL, &se);
if (ret)
goto fail_submit;
return 0;
fail:
v3d_submit_cleanup_jobs(&submit);
fail_submit:
v3d_submit_put_post_deps(NULL, &se);
return ret;
}