Defined in 1 files as a function:

Referenced in 1 files:

Smatch caller information:

drivers/gpu/drm/vc4/vc4_gem.c vc4_job_handle_completed() -> vc4_complete_exec()

Type Parameter Key Value
PARAM_VALUE 0 dev 4096-ptr_max
PARAM_VALUE 1 exec 4096-ptr_max
NOCHECK_CALL
HALF_LOCKED2 &pool->lock

drivers/gpu/drm/vc4/vc4_gem.c vc4_submit_cl_ioctl() -> vc4_complete_exec()

Type Parameter Key Value
PARAM_VALUE 0 dev 4096-ptr_max
PARAM_VALUE 1 exec 4096-ptr_max
PARAM_VALUE 1 exec->args 0,4096-ptr_max
PARAM_VALUE 1 exec->args->flags 0-14
PARAM_VALUE 1 exec->args->pad2 0
PARAM_VALUE 1 exec->dev 4096-ptr_max
PARAM_VALUE 1 exec->dev->gen 0
PARAM_VALUE 1 exec->dev->v3d 1-u64max
PARAM_VALUE 1 exec->fence->ops->set_deadline 0,2004285741546172416,2071105144755478528,2853440610722889728,3558081686514302976,5221404334427111424
PARAM_VALUE 1 exec->fence->ops->wait 0,3162960082638938112,3576649960670945280,4783308308267675648,5257098353859239936
PARAM_VALUE 1 exec->unref_list.next 4096-ptr_max
PARAM_VALUE 1 exec->unref_list.next->next 4096-ptr_max
PARAM_VALUE 1 exec->unref_list.prev 4096-ptr_max
PARAM_VALUE 1 exec->unref_list.prev->next 4096-ptr_max
PARAM_VALUE 1 exec->unref_list.prev->prev 4096-ptr_max
PARAM_VALUE 1 *exec->bo_index 0-4294967295
BUF_SIZE 1 exec 264
BUF_SIZE 1 exec->args 0,128-16383
CAPPED_DATA 1 exec 1
DATA_SOURCE 1 exec r _kzalloc_noprof
NOSPEC 1 exec->args->bin_cl_size
NOSPEC 1 exec->shader_rec_size
NOSPEC 1 exec->uniforms_size
NOCHECK_CALL
USER_DATA 1 exec->args->bin_cl 0-u64max[u]
USER_DATA 1 exec->args->bin_cl_size 0-u32max
USER_DATA 1 exec->args->bo_handle_count 0-u32max[u]
USER_DATA 1 exec->args->bo_handles 0-u64max[u]
USER_DATA 1 exec->args->clear_s 0-255[u]
USER_DATA 1 exec->args->clear_z 0-u32max[u]
USER_DATA 1 exec->args->color_read.bits 0-u16max[u]
USER_DATA 1 exec->args->color_read.flags 0-u16max[u]
USER_DATA 1 exec->args->color_read.hindex 0-u32max[u]
USER_DATA 1 exec->args->color_read.offset 0-u32max[u]
USER_DATA 1 exec->args->color_write.bits 0-u16max[u]
USER_DATA 1 exec->args->color_write.flags 0-u16max[u]
USER_DATA 1 exec->args->color_write.hindex 0-u32max[u]
USER_DATA 1 exec->args->color_write.offset 0-u32max[u]
USER_DATA 1 exec->args->flags 0-14[u]
USER_DATA 1 exec->args->height 0-u16max[u]
USER_DATA 1 exec->args->in_sync 0-u32max[u]
USER_DATA 1 exec->args->max_x_tile 0-255
USER_DATA 1 exec->args->max_y_tile 0-255[u]
USER_DATA 1 exec->args->min_x_tile 0-255
USER_DATA 1 exec->args->min_y_tile 0-255
USER_DATA 1 exec->args->msaa_color_write.bits 0-u16max[u]
USER_DATA 1 exec->args->msaa_color_write.flags 0-u16max[u]
USER_DATA 1 exec->args->msaa_color_write.hindex 0-u32max[u]
USER_DATA 1 exec->args->msaa_color_write.offset 0-u32max[u]
USER_DATA 1 exec->args->msaa_zs_write.bits 0-u16max[u]
USER_DATA 1 exec->args->msaa_zs_write.flags 0-u16max[u]
USER_DATA 1 exec->args->msaa_zs_write.hindex 0-u32max[u]
USER_DATA 1 exec->args->msaa_zs_write.offset 0-u32max[u]
USER_DATA 1 exec->args->out_sync 0-u32max[u]
USER_DATA 1 exec->args->pad 0-16777215[u]
USER_DATA 1 exec->args->pad2 0[u]
USER_DATA 1 exec->args->perfmonid 0-u32max[u]
USER_DATA 1 exec->args->seqno 0-u64max[u]
USER_DATA 1 exec->args->shader_rec 0-u64max[u]
USER_DATA 1 exec->args->shader_rec_count 0-u32max[u]
USER_DATA 1 exec->args->shader_rec_size 0-u32max
USER_DATA 1 exec->args->uniforms 0-u64max[u]
USER_DATA 1 exec->args->uniforms_size 0-u32max
USER_DATA 1 exec->args->width 0-u16max[u]
USER_DATA 1 exec->args->zs_read.bits 0-u16max[u]
USER_DATA 1 exec->args->zs_read.flags 0-u16max[u]
USER_DATA 1 exec->args->zs_read.hindex 0-u32max[u]
USER_DATA 1 exec->args->zs_read.offset 0-u32max[u]
USER_DATA 1 exec->args->zs_write.bits 0-u16max[u]
USER_DATA 1 exec->args->zs_write.flags 0-u16max[u]
USER_DATA 1 exec->args->zs_write.hindex 0-u32max[u]
USER_DATA 1 exec->args->zs_write.offset 0-u32max[u]
USER_DATA 1 exec->bin_tiles_y 0-255
USER_DATA 1 exec->shader_rec_size 0-s32max[c]
USER_DATA 1 exec->uniforms_size 0-s32max[c]
USER_DATA 1 *exec->bo_index 0-4294967295
USER_DATA 1 *exec->shader_rec_u s64min-s64max
USER_DATA 1 *exec->uniforms_u s64min-s64max
NO_OVERFLOW_SIMPLE 1 exec->shader_rec_u
NO_OVERFLOW_SIMPLE 1 exec->shader_state_size
USER_PTR 1 exec->args
USER_PTR 1 exec->args->clear_color
USER_PTR 1 exec->shader_rec_u
USER_PTR 1 exec->uniforms_u